| PROFESSIONAL
Safewell VR Training
An VR safety training program that trains fracking workers to identify and properly deal with hazards on a fracking job site.
Mentored by Moshe Mahler at CMU Entertainment Technology Center.
Client: Reach Wireline
Platform: Unreal with Oculus Rift S
| ACADEMIC
Building Virtual Worlds
A collection of games and interactive experience created in two-week sprints.
Instructed by Prof. Jesse Schell and
Prof. David Culyba at CMU ETC.
Platform: Unity with Magic Leap, Vive, etc.
Rezmo
A 2D rhythm platformer that’s meant to simulate the experience of being deaf.
An Interactive Media Arts Senior Capstone Project at New York University Shanghai.
Platform: Unity
Labyrinth
An interactive experience inspired by the
concept of Meta-medium and Recursion.
Instructed by Prof. Sheldon Brown
at NYU Shanghai IMA.
Platform: Unity
Trouble in Fabletown
A 4-player thematic card game based on the comic series Fables.
Instructed by Jesse Fuchs at NYU Game Center.
| PERSONAL
Game Jam Works
A collection of games and prototypes created during Game Jam events throughout the years.
Platform: Unity / Board Game
Retrace
A 2D puzzle game featuring still graphics. It is inspired by “Medicine”, one of the prompts of 2018 NetEase Mini Game Competition.
Platform: Unity
K.U.N.
A 2D puzzle adventure game inspired by one of the prompts of 2018 NetEase Mini Game Competition, “Kun (鲲)”, a mystic creature in ancient Chinese mythology.
Platform: Unity